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Atelier UI 1.0.0 ©2026
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  5. Text Scramble

Text Scramble

A simple text scramble effect that reveals characters from left to right.

JS Animation
Tailwind CSS
https://atelier-ui.com/text-scramble

Settings

duration
1.0
See the documentation below for more options.

Install

npx atelier-ui add text-scramble
text-scramble.tsx
import { type ComponentRef, useCallback, useEffect, useRef } from "react"
import { useFrameLoop } from "../../hooks/use-frame-loop"
import { type RenderProp, useRender } from "../../hooks/use-render"

export type TextScrambleProps = {
    children: string
    duration?: number
    playOnMount?: boolean
    playOnHover?: boolean
    characters?: string
    render?: RenderProp
}

export function TextScramble({
    children,
    duration = 1,
    playOnMount = true,
    playOnHover = true,
    characters = "abcdefghijklmnopqrstuvwxyz@!#*$%^&+_[]",
    render,
}: TextScrambleProps) {
    const text = children

    const ref = useRef<ComponentRef<"span">>(null)
    const startTime = useRef(0)
    const isAnimating = useRef(false)

    const play = useCallback(() => {
        startTime.current = 0
        isAnimating.current = true
    }, [])

    useEffect(() => {
        if (playOnMount) play()
    }, [text, playOnMount, play])

    useFrameLoop((time) => {
        if (!isAnimating.current) return
        if (!ref.current) return
        if (!startTime.current) startTime.current = time

        const elapsed = time - startTime.current
        const resolved = Math.floor((elapsed / duration) * text.length)

        if (resolved >= text.length) {
            ref.current.textContent = text
            isAnimating.current = false
            return
        }

        let next = ""
        for (let i = 0; i < text.length; i++) {
            if (i < resolved) next += text[i]
            else if (text[i] === " ") next += " "
            else next += characters[Math.floor(Math.random() * characters.length)]
        }

        ref.current.textContent = next
    })

    return useRender({
        render,
        defaultElement: <span />,
        props: {
            ref,
            onTouchStart: playOnHover ? play : undefined,
            onMouseEnter: playOnHover ? play : undefined,
            children: text,
        },
    })
}
use-frame-loop.ts
import { useEffect, useRef } from "react"

const DELTA_MAX = 0.1

type FrameLoopCallback = (time: number, delta: number) => void

export function useFrameLoop(callback: FrameLoopCallback, interval?: number) {
    const ref = useRef(callback)
    ref.current = callback

    useEffect(() => {
        let frameId = 0
        let lastTime = 0
        let lastTick = 0

        const tick = (now: number) => {
            frameId = requestAnimationFrame(tick)

            if (interval && now - lastTick < interval) return
            if (interval) lastTick = now

            const time = now * 0.001
            const delta = lastTime ? Math.min(time - lastTime, DELTA_MAX) : 0
            lastTime = time

            ref.current(time, delta)
        }

        frameId = requestAnimationFrame(tick)

        return () => {
            cancelAnimationFrame(frameId)
        }
    }, [interval])
}
use-render.ts
// biome-ignore-all lint/suspicious/noExplicitAny: prop merging is inherently dynamic
/**
 * Inspired by Base UI's `useRender` + `mergeProps`, intentionally simplified for this
 * library's scope at the moment.
 *
 * Chosen over polymorphic prop: cleaner TypeScript, integrates better with other
 * component (Next/Image, design systems, third-party UI libraries)
 *
 * @see https://base-ui.com/react/utils/use-render
 * @see https://base-ui.com/react/utils/merge-props
 */
import { cloneElement, isValidElement, type ReactElement, type Ref } from "react"

type AnyProps = Record<string, any>

type RenderFunction<S> = (props: AnyProps, state: S) => ReactElement

export type RenderProp<S = void> = ReactElement | RenderFunction<S>

type UseRenderOptions<S> = {
    render: RenderProp<S> | undefined
    props: AnyProps
    state?: S
    defaultElement: ReactElement
}

export function useRender<S = void>(options: UseRenderOptions<S>): ReactElement<AnyProps> {
    const { render, props, state, defaultElement } = options
    const target = render ?? defaultElement

    // Function form: consumer wires props themselves, no merging needed.
    if (typeof target === "function") {
        return target(props, state as S) as ReactElement<AnyProps>
    }

    // Element form: clone and merge our internal props with whatever the consumer set on the element.
    const targetProps = (isValidElement(target) ? target.props : {}) as AnyProps
    return cloneElement(target, mergeProps(props, targetProps)) as ReactElement<AnyProps>
}

function mergeProps(internal: AnyProps, external: AnyProps): AnyProps {
    const merged: AnyProps = { ...internal }

    for (const key in external) {
        const internalValue = internal[key]
        const externalValue = external[key]

        if (key === "className" && typeof externalValue === "string") {
            merged[key] = [internalValue, externalValue].filter(Boolean).join(" ")
        } else if (key === "style" && externalValue && typeof externalValue === "object") {
            merged[key] = { ...internalValue, ...externalValue }
        } else if (key === "ref") {
            merged[key] = composeRefs(internalValue, externalValue)
        } else if (
            key.startsWith("on") &&
            typeof internalValue === "function" &&
            typeof externalValue === "function"
        ) {
            // External handler runs first so consumers can stopPropagation before our logic fires.
            merged[key] = chainFunctions(externalValue, internalValue)
        } else {
            merged[key] = externalValue
        }
    }

    return merged
}

function chainFunctions(...fns: Array<(...args: any[]) => void>) {
    return (...args: any[]) => {
        for (const fn of fns) fn(...args)
    }
}

function composeRefs<T>(...refs: Array<Ref<T> | undefined>) {
    return (node: T) => {
        for (const ref of refs) {
            if (typeof ref === "function") ref(node)
            else if (ref != null) (ref as { current: T | null }).current = node
        }
    }
}

Usage

By default the text renders inside a <span>.

Default
<TextScramble>Scramble me</TextScramble>

Pass render to swap the wrapper for any DOM element. Your props are merged with the component's, so it stays the right semantic tag (heading, paragraph, link) while keeping the animation.

Custom element
<TextScramble render={<h1 className="text-4xl font-bold" />}>Scramble me</TextScramble>

API

NameTypeDefaultDescription
childrenstring—Text content to scramble. Required.
durationnumber1Total duration of the reveal in seconds.
playOnMountbooleantruePlays the scramble animation on mount.
playOnHoverbooleantrueReplays the scramble animation on hover.
charactersstring"abcdefghijklmnopq rstuvwxyz@!#*$%^&+_[]"Characters used to scramble.
renderReactElement | function<span/>Override the wrapper element.

Credits

Yugop Nakamura
Original text scramble effect

use-scramble
A react hook for text scrambling by tolis

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